To be a druid or not to be a druid, that is what you gotta decide right now homes
Druid spells are not too crappy. Come on, did you really think a fun loving nature guy was going to Animate Dead? Sure, no Raise Dead sucks, but they've got some good spells. Warp Wood and Heat Metal. Call Lightning at 3rd freakin' level. Sure you need to be outdoors in a storm, but 1) just try to go on outdoor adventures, and 2) you can summon your own weather with other spells.
Entangle's not bad. Charm Person/Mammal is fantastic. Goodberry is really, really useful, especially since there is going to be a dearth of healing potions this game (you make magic healing berries you can store and give to others). And shit, somehow, amazingly, unexpectedly, Plant Growth was the campaign winning game last time. It wasn't the DM's solution, but it worked nonetheless and saved all y'alls.
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If you want to dual-class as cleric, or druid, not dual-class at all, up to you. But you gotta decide now, since you've now got xp. You might just buy 1E PH and UA from eBay. I found them serendipituously at a gaming store in the used books section.
When I go home tonight, I'll post the basic rules/mechanics for some of these spells to help you decide.
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And:
It's been a long day
Not just a thing of the past
You'd best get ready
I know just what you mean.
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