New world
For me, the most important thing is that we just go with the flow. It's the quirky shit about DiD that I like the most. Well, second to keeping in contact with everyone.
I kick myself for not inviting the Steves earlier.
Ed now has high speed, and he is considering re-entering. He knows he is a Half-Bugbear.
If we were to run a new campaign, I'd probably like some heads up. I might consider a real website, using a better software.
In that case, we could have real character sheets, and even keep track of things like hit points on the Mainpage. Interactive maps, reference pages, and summaries could be improved.
Also, we could probably automatically compile a campaign summary for posterity.
Let me know if this stuff is of interest.
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